Monday, May 5, 2008
Craig Saper
The article talks in depth about the consequences and meanings of the term sociopoetic. Now in modern days, the worth of an individual art piece has been minimalized due to industrialization and mass production. Everything transforms into the digital world and with it-loses all intrinsic value. One particular 'project' the article talks about is Bogg's work on counterfeiting and how several years ago copied a facsimile of the US dollar bill and later even began using it. This started a long debate on the worth of a dollar bill and where does that worth come from? Bogg mostly wanted people to reconsider the value of art and the value of money.
Wednesday, February 6, 2008
The Desktop
This article claims that the way we organize the space around us-including architecture and computers, makes a statement about our culture. We created our computers to resemble a kind of 3d environment with on screen interactions that made it seem so. For example, the article talks about how overlapping windows creates depth which in return creates a 3d look. One interesting remark was that the desktops we have right now could have been made into any other shape-a house, a shoe, etc: but instead, they were fitted into a box. The article then goes on to talk about apple computers. The reason they became popular was because it had character and the interface was fun and interesting to watch. Customization was also now an option
Monday, February 4, 2008
Tuesday, January 22, 2008
As We May Think
This article examines how science has changed since post-World War II and the amazing impacts it is currently pursuing in the field of art. During the war, scientists and physicists applied all their knowledge to creating weapons of mass destruction. After the war, a single branch of science split up into multiple limbs that delve deeper into more diverse areas of science. With each division, came the need for more scientists of different backgrounds. And with each new influx of scientists, technologies we thought were impossible are now being made into reality. One such technology is micro-photography. I am especially interested in this area of research because it can have a large impact on film and video-how we record it and how we can play it back. The new blu-ray discs are already gaining speed in dvd sales and is redefining how we store and archive media files. This one technology has a ripple effect on all other technologies, ie: blu-ray hd camcorders/blu-ray dvd players/etc.
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